DISPATCHED



You are Operator #15 at Pinefall Emergency Dispatch — Terminal 07, night shift.

Answer 911 calls. Identify the emergency. Send the right unit. Sounds simple enough.

But Pinefall isn't a normal town. The static on your radio is getting louder. Your units aren't always coming back. And some of those calls... don't sound human.


GAMEPLAY

  • Answer emergency calls — listen to callers, read the situation, dispatch the correct unit
  • Manage your units — police, fire, medical — each with strengths and response times
  • Monitor the static — it's rising. Make mistakes and it rises faster
  • Survive the shift — complete all calls before the static consumes you
  • Roguelike progression — each shift gets harder. New threats emerge. Upgrade between runs

FEATURES

  • Full CRT terminal aesthetic with glitch effects
  • Procedurally generated emergency calls
  • Weather system affecting response times
  • Horror elements that escalate with each shift
  • Upgrade shop between shifts
  • Mid-shift save system
  • Multiple game over scenarios
  • Operator grading system (S to F rank)

BEST EXPERIENCED

  • With headphones — audio design is critical
  • In the dark — this is a horror game
  • Alone — no one can help you at Terminal 07

CONTROLS

Keyboard only. No mouse needed. You're an operator — act like one.


"The static does not forget. It never forgets."

Published 21 hours ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorGrazuleX
GenreStrategy
Made withGodot
Tags911, Atmospheric, Creepy, dispatcher, Horror, keyboard-only, Procedural Generation, Retro, Roguelike, Singleplayer
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard
AccessibilityOne button

Development log

Comments

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Really cool game. Haven't beat it yet; not sure where to find the upgrades mentioned, or how exactly saving works.