SIGNAL

A minimalist puzzle game where you guide a signal from source to target by placing and rotating pieces on a grid.

This is my very first game! It's completely free. I'd really love to hear your feedback — what you liked, what confused you, what could be better. Your input means everything and will help me learn and grow as a game developer.

How to play

  • Select a piece from the inventory at the bottom
  • Tap an empty cell to place it
  • Tap a placed piece to rotate it
  • Hold a placed piece to remove it
  • Press EMIT to send the signal
  • Goal: light up all targets!

Features

  • 90 hand-crafted levels across 3 difficulty tiers
  • 6 piece types: arrows, splitters, mirrors, filters, teleporters & more
  • Works on desktop and mobile browsers
  • Progress saved automatically

Built with Godot 4.6

Please leave a comment with your feedback! I read every single one.

Published 21 hours ago
StatusReleased
PlatformsHTML5
AuthorGrazuleX
GenrePuzzle
Made withGodot
Tagsbrain-teaser, Casual, free, Godot, grid, logic, Minimalist, Short, Singleplayer, Touch-Friendly
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen

Development log

Comments

Log in with itch.io to leave a comment.

It's not a bad game. Got good base mechanics. There are just too many levels that have the same solution, and too many elements that have the same mechanics 

61, 63 and 67 are the same puzxle rotated.

69 and 75 are the same puzzle almost block for block. 

76 and 78 are block for block the exact same

Additionally there's some mechanics that are repeated. The color splitters never are actually any different from a normal splitter, arrows and mirrors are the exact same functionality. 

Theres no shame in a game with fewer levels or fewer mechanics.

Also this is a puzzle game let me try the puzzle before you give the solution in a bit of text

Thanks you for your good feedback. I will make a update