Signal
Devlog
- March 11, 2026 by GrazuleX#update, #puzzle, #signal, #bugfix, #level-designThanks to your feedback! Here's what changed: Hints on demand Hints no longer spoil the puzzle. They only appear after 2 failed attempts — try it yourself first. Mirrors reworked Mirrors now reflect... Continue reading
- March 11, 2026 by GrazuleX#devlog, #launch, #godot, #puzzle, #indieHey everyone! I just published my very first game: Signal, a grid-based puzzle game where you route a signal from source to target using arrows, splitters, mirrors and more. The story I'm a web develo... Continue reading
