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Signal

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Devlog

  • Update v1.1 — Smarter puzzles, better mirrors
    March 11, 2026 by GrazuleX#update, #puzzle, #signal, #bugfix, #level-design
    Thanks to your feedback! Here's what changed: Hints on demand Hints no longer spoil the puzzle. They only appear after 2 failed attempts — try it yourself first. Mirrors reworked Mirrors now reflect... Continue reading
  • Signal is live! My first game ever — built with Godot
    March 11, 2026 by GrazuleX#devlog, #launch, #godot, #puzzle, #indie
    Hey everyone! I just published my very first game: Signal, a grid-based puzzle game where you route a signal from source to target using arrows, splitters, mirrors and more. The story I'm a web develo... Continue reading
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Updated 12 hours ago