Also, the idea of this game is very good, but mirrors and checkpoints are mostly redundant, and "checkpoints" could maybe do with a clearer name ("half-silvered mirrors"?).
It's not a bad game. Got good base mechanics. There are just too many levels that have the same solution, and too many elements that have the same mechanics
61, 63 and 67 are the same puzxle rotated.
69 and 75 are the same puzzle almost block for block.
76 and 78 are block for block the exact same
Additionally there's some mechanics that are repeated. The color splitters never are actually any different from a normal splitter, arrows and mirrors are the exact same functionality.
Theres no shame in a game with fewer levels or fewer mechanics.
Also this is a puzzle game let me try the puzzle before you give the solution in a bit of text
← Return to game
Comments
Log in with itch.io to leave a comment.
The path of the beam is not always drawn correctly, especially when mirrors and portals are involved.
Also, the idea of this game is very good, but mirrors and checkpoints are mostly redundant, and "checkpoints" could maybe do with a clearer name ("half-silvered mirrors"?).
Many thabks for your feedback
It's not a bad game. Got good base mechanics. There are just too many levels that have the same solution, and too many elements that have the same mechanics
61, 63 and 67 are the same puzxle rotated.
69 and 75 are the same puzzle almost block for block.
76 and 78 are block for block the exact same
Additionally there's some mechanics that are repeated. The color splitters never are actually any different from a normal splitter, arrows and mirrors are the exact same functionality.
Theres no shame in a game with fewer levels or fewer mechanics.
Also this is a puzzle game let me try the puzzle before you give the solution in a bit of text
Thanks you for your good feedback. I will make a update